onsdag, juli 26, 2006

Prey (Game)

Ahhh. If I remember right – this one has been in the owen for a long time... Can It be.. ten years or so? And finally it hit the streets. Built on the eminent Doom 3 engine. Looking a bit brighter than doom 3. Is it so that this is the game doom 3 should have been?
I main points I remember from Doom is – loads of killing (later given to us by the Serious Sam series – even if I wasn’t to happy with the sequel) and the scare – few games have managed to feel the adrenaline pump like that. Doom 3 did give the scare back to us with its dark – devious style – so I am quite content with it.
However Pray plays much more nice. The control system is so smooth and blends into the gfx , music and effects like a dream and is the most polished FPS’es I have played for a while. It is definitely not a Doom wannabe – but takes inspiration from other games.

The first Unreal games was one of the few games I finished – because it really was unreal and you got an unique feeling of discovering something unexplored. And the gfx just rocked. While the latter Unreal engines has become more real I find a lot of Unreal in Prey (in a competition engine) – the other big inspiration I find here is (believe it or not) the first Half Life game.

So basically you know it will be a killer game.

The effects with portals – even if it is just another way of doors – its pretty awesome and cool – and I hope we can see this being brought even further. The gravity thing when you run around floors and shit is also a new (?) and refreshing way of game play.

All the levels (even the dull ones) feel like they have been tried and tested to death – and everything is placed in the right (or perhaps wrong) spot. The spirit walk – even if it might be a little dull – is an entertaining way of making a few puzzles.

The games weak point is the story line. The opening sequence is the lowest end, only the worst games dares to honestly show this kind of shit – and since it is the first you see of the game – chances are you’ll just throw it away –

Don’t

this time patience pays. The cut scenes later in the game are a bit better – but still low end. The scenes from the spirit world looks like someone tries to show off some outdoor scenes, and the story elements smell like old fish. The main characters voice seems to be done by multiple people (??) could this be?
But the rest of the game is pure gamming pleasure!

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